aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/Sprite.h
diff options
context:
space:
mode:
authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-18 11:31:54 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-18 11:31:54 +0100
commitea5e62b4ca8fbe214605abdab486bf6dcc1cc540 (patch)
treedb8eaad14aad977e8b5d82ff8ae1c6f4a757430e /src/crepe/api/Sprite.h
parent81404db80bbf9463c3d535ae389e7fbb753a902c (diff)
added particle begin lifespan rendering, added world_space to sprite so that coordinates are in camera_space or world_sapce
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r--src/crepe/api/Sprite.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index a2409c2..a3fc319 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -66,6 +66,16 @@ public:
//! independent sprite offset position
vec2 position_offset;
+
+ /**
+ * \brief gives the user the option to render this in world space or in camera space
+ *
+ * - if true will this be rendered in world space this means that the sprite can be
+ * rendered off the screen
+ * - if false --> will the sprite be rendered in camera space. this means that the
+ * coordinates given on the \c Sprite and \c Transform will be inside the camera
+ */
+ bool world_space = true;
};
public: