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authorJAROWMR <jarorutjes07@gmail.com>2024-12-19 19:06:00 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-19 19:06:00 +0100
commite9ff4f207572a2dd2fb588093c7d1d971e463dc0 (patch)
tree621c74431b2a4042099e3c22beee3f5383ef2cbb /src/crepe/api/Sprite.h
parentfa3bf171e73da70d964d85851bd20d87362fcfd2 (diff)
parentc737b01035cb62712b1dabcfef6f5014bdc882d1 (diff)
merge master
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r--src/crepe/api/Sprite.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index a2409c2..a3fc319 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -66,6 +66,16 @@ public:
//! independent sprite offset position
vec2 position_offset;
+
+ /**
+ * \brief gives the user the option to render this in world space or in camera space
+ *
+ * - if true will this be rendered in world space this means that the sprite can be
+ * rendered off the screen
+ * - if false --> will the sprite be rendered in camera space. this means that the
+ * coordinates given on the \c Sprite and \c Transform will be inside the camera
+ */
+ bool world_space = true;
};
public: