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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 14:07:39 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 14:07:39 +0100
commit8dfdb5a588614db80fa8f41ccf883c1766fe56ff (patch)
tree3f5a323bc6f23ed1072bded1ac2b527c2bb031a6 /src/crepe/api/Script.h
parentefcb4e88c7b921684379adce2a3d09c8f9aaf3a3 (diff)
parent8afdca56d61a6c66ad1ac1bbd092192eeb827173 (diff)
merge master
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r--src/crepe/api/Script.h16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 2750df0..2422cdc 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -4,6 +4,7 @@
#include "../api/KeyCodes.h"
#include "../manager/EventManager.h"
+#include "../manager/LoopTimerManager.h"
#include "../manager/Mediator.h"
#include "../manager/ReplayManager.h"
#include "../system/CollisionSystem.h"
@@ -49,10 +50,12 @@ protected:
/**
* \brief Script update function (empty by default)
*
+ * \param delta_time Time since last fixed update
+ *
* This function is called during the ScriptSystem::update() routine if the \c BehaviorScript
* component holding this script instance is active.
*/
- virtual void update() {}
+ virtual void update(duration_t delta_time) {}
//! \}
//! ScriptSystem calls \c init() and \c update()
@@ -142,6 +145,15 @@ protected:
SaveManager & get_save_manager() const;
//! \}
+ /**
+ * \name Timing functions
+ * \see LoopTimerManager
+ * \{
+ */
+ //! Retrieve LoopTimerManager reference
+ LoopTimerManager & get_loop_timer() const;
+ //! \}
+
//! Replay management functions
struct replay { // NOLINT
//! \copydoc ReplayManager::record_start
@@ -164,7 +176,6 @@ protected:
* \see SDLContext::get_keyboard_state
*
* \return current keyboard state map with Keycode as key and bool as value(true = pressed, false = not pressed)
- *
*/
const keyboard_state_t & get_keyboard_state() const;
/**
@@ -172,7 +183,6 @@ protected:
* \see SDLContext::get_keyboard_state
*
* \return Keycode state (true if pressed, false if not pressed).
- *
*/
bool get_key_state(Keycode key) const noexcept;