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| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:38:45 +0100 | 
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:38:45 +0100 | 
| commit | 3a5201961ce31d415042c6273d03e46aed7e6eb8 (patch) | |
| tree | a7d66c29f69ab73a74e4cda62b7886f08cc961d7 /src/crepe/api/SceneManager.h | |
| parent | 8b9297c12e47f433b13a45f9a80b2b0de15a3f21 (diff) | |
fix code standard and merge #19
Diffstat (limited to 'src/crepe/api/SceneManager.h')
| -rw-r--r-- | src/crepe/api/SceneManager.h | 16 | 
1 files changed, 15 insertions, 1 deletions
| diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h index eaf1ba1..1e0e670 100644 --- a/src/crepe/api/SceneManager.h +++ b/src/crepe/api/SceneManager.h @@ -18,13 +18,27 @@ public:  	SceneManager & operator=(SceneManager &&) = delete;  public: +	/** +	 * \brief Add a new concrete scene to the scene manager +	 * +	 * \tparam T  Type of concrete scene +	 * \param name  Name of new scene +	 */  	template <typename T>  	void add_scene(const std::string & name); +	/** +	 * \brief Set the next scene +	 * +	 * This scene will be loaded at the end of the frame +	 * +	 * \param name  Name of the next scene +	 */  	void set_next_scene(const std::string & name); +	//! Load a new scene (if there is one)  	void load_next_scene();  private: -	SceneManager(); +	SceneManager() = default;  private:  	std::vector<std::unique_ptr<Scene>> scenes; |