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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
commit3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (patch)
tree67c3e1c122652ae09e58e7de49db668e252c4730 /src/crepe/api/Rigidbody.cpp
parentf2509e89c02894ebd3ad992324eb300103621d26 (diff)
add script unit tests + major refactoring
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r--src/crepe/api/Rigidbody.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index 3bf1c5b..be6bb93 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -2,8 +2,8 @@
using namespace crepe;
-crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data)
- : Component(game_object_id),
+crepe::Rigidbody::Rigidbody(const Component::Data & component_data, const Data & data)
+ : Component(component_data),
data(data) {}
void crepe::Rigidbody::add_force_linear(const Vector2 & force) {