diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:03:14 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:03:14 +0100 |
commit | 3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (patch) | |
tree | 30d908c427ff9b4ee53402fbf52cb15704e58623 /src/crepe/api/Rigidbody.cpp | |
parent | fde229c24dcbd1ed844880a35eabddb88279802b (diff) |
merge #25 + nitpicking
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 0de9846..cbf1325 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -2,7 +2,7 @@ using namespace crepe; -crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const RigidbodyData & data) +crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data) : Component(game_object_id), data(data) {} void crepe::Rigidbody::add_force_linear(const Vector2 & force) { |