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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:03:14 +0100
commit3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (patch)
tree30d908c427ff9b4ee53402fbf52cb15704e58623 /src/crepe/api/Rigidbody.cpp
parentfde229c24dcbd1ed844880a35eabddb88279802b (diff)
merge #25 + nitpicking
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r--src/crepe/api/Rigidbody.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index 0de9846..cbf1325 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -2,7 +2,7 @@
using namespace crepe;
-crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const RigidbodyData & data)
+crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data)
: Component(game_object_id), data(data) {}
void crepe::Rigidbody::add_force_linear(const Vector2 & force) {