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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 10:27:42 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 10:27:42 +0100
commit7d1f3b90a5d640e4ae23d6ff8f0bf1bf35b6e4cb (patch)
tree0697c269ce96e55c7841344ec426e0e3daa2c864 /src/crepe/api/LoopManager.h
parent5981ab2262a98b80a1339f86a6b71093576a9b35 (diff)
parentc7c4cc0e3b1a3152256bc8ebf6494c19519538db (diff)
merge 2 gameloop branches
Diffstat (limited to 'src/crepe/api/LoopManager.h')
-rw-r--r--src/crepe/api/LoopManager.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 13e6dac..ff1ff55 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -7,7 +7,7 @@
#include "api/SceneManager.h"
namespace crepe {
-
+class LoopTimer;
/**
* \brief Main game loop manager
*
@@ -91,6 +91,8 @@ private:
SceneManager scene_manager{component_manager};
private:
+ std::unique_ptr<LoopTimer> loop_timer;
+ bool on_shutdown(const ShutDownEvent & e);
/**
* \brief Collection of System instances
*