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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-05 17:12:27 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-05 17:12:27 +0100 |
commit | 5072b4cc9bf56a4764c9bbd2bb748b6d3d511374 (patch) | |
tree | 7ab941982e5141a3ceb84c656e6f7e43cb249af7 /src/crepe/api/LoopManager.cpp | |
parent | 803771dfc4fb5b9144d551a91b77a5a4ec8f21b6 (diff) | |
parent | 1f4e961d7f9d6887c807cac1a362f2d178b0860b (diff) |
Merge branch 'master' into loek/audio
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 731cfb7..dc2d9e0 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -1,5 +1,6 @@ #include "../system/AnimatorSystem.h" #include "../system/CollisionSystem.h" +#include "../system/InputSystem.h" #include "../system/ParticleSystem.h" #include "../system/PhysicsSystem.h" #include "../system/RenderSystem.h" @@ -20,9 +21,10 @@ LoopManager::LoopManager() { this->load_system<PhysicsSystem>(); this->load_system<RenderSystem>(); this->load_system<ScriptSystem>(); + this->load_system<InputSystem>(); } -void LoopManager::process_input() { this->sdl_context.handle_events(this->game_running); } +void LoopManager::process_input() { this->get_system<InputSystem>().update(); } void LoopManager::start() { this->setup(); |