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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-10 19:13:48 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-10 19:13:48 +0100 |
commit | 0cb7f2f82ca167656b3c5cb9f0cc3b44c59cb0eb (patch) | |
tree | 8fa80428c08140d964eb122b5a1f8130bf10464a /src/crepe/api/LoopManager.cpp | |
parent | 9ff08f61023a910e3d4df1f1f52d8af0fc72c153 (diff) | |
parent | 7cbc577e94ed048f2a8146fab6972ae6ff290be7 (diff) |
Merge branch 'master' into loek/scripts
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 88243c4..3e9e21c 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -1,4 +1,5 @@ #include "../system/AnimatorSystem.h" +#include "../system/AudioSystem.h" #include "../system/CollisionSystem.h" #include "../system/InputSystem.h" #include "../system/ParticleSystem.h" @@ -20,6 +21,7 @@ LoopManager::LoopManager() { this->load_system<RenderSystem>(); this->load_system<ScriptSystem>(); this->load_system<InputSystem>(); + this->load_system<AudioSystem>(); } void LoopManager::process_input() { this->get_system<InputSystem>().update(); } @@ -37,6 +39,7 @@ void LoopManager::fixed_update() { this->get_system<ScriptSystem>().update(); this->get_system<PhysicsSystem>().update(); this->get_system<CollisionSystem>().update(); + this->get_system<AudioSystem>().update(); } void LoopManager::loop() { |