aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/Config.h
diff options
context:
space:
mode:
authorJAROWMR <jarorutjes07@gmail.com>2024-12-14 11:40:33 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-14 11:40:33 +0100
commit061b2b8ab9aba67c1467cdd163fb7a04de95f4f1 (patch)
treee1960a83461e0d83a7027a88404af1a7c70f6dcd /src/crepe/api/Config.h
parentfd2ebb54d0c2b269c15fc84a4ac77993efc917d7 (diff)
parentb9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff)
Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
Diffstat (limited to 'src/crepe/api/Config.h')
-rw-r--r--src/crepe/api/Config.h29
1 files changed, 13 insertions, 16 deletions
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h
index 225e9b9..ca2d3f1 100644
--- a/src/crepe/api/Config.h
+++ b/src/crepe/api/Config.h
@@ -1,8 +1,10 @@
#pragma once
+#include <string>
+
#include "../util/Log.h"
+
#include "types.h"
-#include <string>
namespace crepe {
@@ -13,20 +15,10 @@ namespace crepe {
* modified *before* execution is handed over from the game programmer to the engine (i.e. the
* main loop is started).
*/
-class Config final {
-public:
+struct Config final {
//! Retrieve handle to global Config instance
static Config & get_instance();
-private:
- Config() = default;
- ~Config() = default;
- Config(const Config &) = default;
- Config(Config &&) = default;
- Config & operator=(const Config &) = default;
- Config & operator=(Config &&) = default;
-
-public:
//! Logging-related settings
struct {
/**
@@ -61,15 +53,14 @@ public:
*
* Gravity value of game.
*/
- double gravity = 1;
+ float gravity = 10;
} physics;
//! default window settings
struct {
- //TODO make this constexpr because this will never change
- ivec2 default_size = {1080, 720};
+ //! default screen size in pixels
+ ivec2 default_size = {1280, 720};
std::string window_title = "Jetpack joyride clone";
-
} window_settings;
//! Asset loading options
@@ -85,6 +76,12 @@ public:
*/
std::string root_pattern = ".crepe-root";
} asset;
+
+ //! Audio system settings
+ struct {
+ //! Max amount of simultanious voices
+ unsigned int voices = 32;
+ } audio;
};
} // namespace crepe