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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:20:29 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:20:29 +0100
commitba99bcbac33d05bc2067c9211c0fe453b2930a8d (patch)
treea032c8268fece08866d7f398bf781fd356560579 /src/crepe/api/CircleCollider.h
parent45a1ab16f29e85de7c2df8832f51967c10c43e92 (diff)
parent9232a98b72eee7af4f7f2153c1b2ccedbfa4cc65 (diff)
merge master
Diffstat (limited to 'src/crepe/api/CircleCollider.h')
-rw-r--r--src/crepe/api/CircleCollider.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index c7bf66e..22da836 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -13,7 +13,8 @@ namespace crepe {
*/
class CircleCollider : public Collider {
public:
- CircleCollider(game_object_id_t game_object_id, const vec2 & offset, float radius);
+ CircleCollider(game_object_id_t game_object_id, float radius,
+ const vec2 & offset = {0, 0});
//! Radius of the circle collider.
float radius;