aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/CircleCollider.h
diff options
context:
space:
mode:
authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:03:12 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:03:12 +0100
commit5eedba3a070c3a7a4f27ae3ec7dd41812695f7e9 (patch)
tree666955b4308e2d59f6958119f3efbcbf179c493d /src/crepe/api/CircleCollider.h
parent75ca0750dcc07b6ca043320397917e33638e97b4 (diff)
parentcfd578dd0b7d5894ff0b0a0796d85cd5e9ae6e56 (diff)
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/api/CircleCollider.h')
-rw-r--r--src/crepe/api/CircleCollider.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index e77a592..ebd1cb2 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -1,14 +1,22 @@
#pragma once
+
+#include "Vector2.h"
+
#include "../Collider.h"
namespace crepe {
+/**
+ * \brief A class representing a circle-shaped collider.
+ *
+ * This class is used for collision detection with other colliders (e.g., BoxCollider).
+ */
class CircleCollider : public Collider {
public:
- CircleCollider(game_object_id_t game_object_id, int radius)
- : Collider(game_object_id),
- radius(radius) {}
- int radius;
+ CircleCollider(game_object_id_t game_object_id, const vec2 & offset, float radius);
+
+ //! Radius of the circle collider.
+ float radius;
};
} // namespace crepe