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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:25:47 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:25:47 +0100 |
commit | bec22107c6754f5f3440d79503ddbc828d7e0cba (patch) | |
tree | 074567b1b2071117b369ff9ec208655655e334b4 /src/crepe/api/CircleCollider.cpp | |
parent | 4d4d791a329c0ca4f0496fd8cb1656a1dab66e47 (diff) | |
parent | c96ef5f62a1369d66e8eba9bf8ed192e3cf8e716 (diff) |
merge master
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r-- | src/crepe/api/CircleCollider.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp index a4271e9..90ab5e7 100644 --- a/src/crepe/api/CircleCollider.cpp +++ b/src/crepe/api/CircleCollider.cpp @@ -2,7 +2,7 @@ using namespace crepe; -CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset, - float radius) +CircleCollider::CircleCollider(game_object_id_t game_object_id, float radius, + const vec2 & offset) : Collider(game_object_id, offset), radius(radius) {} |