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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-06 19:19:56 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-06 19:19:56 +0100 |
commit | b9f22bb78b2d5f565451d9cd97c523fbedadaa18 (patch) | |
tree | f8c406cdcf12a9a996b7aa2eaa3f7036c9697c5d /src/crepe/api/CircleCollider.cpp | |
parent | 0bed469e2ececfa240085a34252dd7ed23519de3 (diff) | |
parent | 70c1cd14ec4c4aca185d5a7e4a3749169f6425f4 (diff) |
Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r-- | src/crepe/api/CircleCollider.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp new file mode 100644 index 0000000..a4271e9 --- /dev/null +++ b/src/crepe/api/CircleCollider.cpp @@ -0,0 +1,8 @@ +#include "CircleCollider.h" + +using namespace crepe; + +CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset, + float radius) + : Collider(game_object_id, offset), + radius(radius) {} |