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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-06 19:19:56 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-06 19:19:56 +0100
commitb9f22bb78b2d5f565451d9cd97c523fbedadaa18 (patch)
treef8c406cdcf12a9a996b7aa2eaa3f7036c9697c5d /src/crepe/api/CircleCollider.cpp
parent0bed469e2ececfa240085a34252dd7ed23519de3 (diff)
parent70c1cd14ec4c4aca185d5a7e4a3749169f6425f4 (diff)
Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r--src/crepe/api/CircleCollider.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
new file mode 100644
index 0000000..a4271e9
--- /dev/null
+++ b/src/crepe/api/CircleCollider.cpp
@@ -0,0 +1,8 @@
+#include "CircleCollider.h"
+
+using namespace crepe;
+
+CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset,
+ float radius)
+ : Collider(game_object_id, offset),
+ radius(radius) {}