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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-28 10:13:11 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-28 10:13:11 +0100 |
commit | 6fd7cec7d4bbf5aeb361b3f1337671bb0f9af61b (patch) | |
tree | 01f6977c66a1e07e07aae42358a7e1a4e55ef53c /src/crepe/api/BehaviorScript.cpp | |
parent | d1eed940b8119e95a14f1d08bf26184c7f0a0d8f (diff) |
manager mediator refactor
Diffstat (limited to 'src/crepe/api/BehaviorScript.cpp')
-rw-r--r-- | src/crepe/api/BehaviorScript.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp index 7bbace0..d22afdf 100644 --- a/src/crepe/api/BehaviorScript.cpp +++ b/src/crepe/api/BehaviorScript.cpp @@ -4,12 +4,12 @@ using namespace crepe; -BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) +BehaviorScript::BehaviorScript(game_object_id_t id, Mediator & mediator) : Component(id), - component_manager(mgr) {} + mediator(mediator) {} template <> BehaviorScript & GameObject::add_component<BehaviorScript>() { ComponentManager & mgr = this->component_manager; - return mgr.add_component<BehaviorScript>(this->id, mgr); + return mgr.add_component<BehaviorScript>(this->id, mgr.mediator); } |