diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-10 16:21:05 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-10 16:21:05 +0100 |
commit | 7b8de90699aea153e73b5f2cee05c69b966b81be (patch) | |
tree | 123f8b71b59a933b2bfcffb9e43e5bea66086d8f /src/crepe/api/Animator.h | |
parent | 33cd5566909ac089cdf56db38a3d1daf0cb7dd10 (diff) |
implemented feedback wouter, improved animator. however if spritesheet aspect_ratio is not the same as the single frame then the scaling is wrong
Diffstat (limited to 'src/crepe/api/Animator.h')
-rw-r--r-- | src/crepe/api/Animator.h | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index 8ceddad..9a26bf0 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -82,16 +82,14 @@ public: * This constructor sets up the Animator with the given parameters, and initializes the * animation system. */ - Animator(game_object_id_t id, Sprite & spritesheet, unsigned int pixel_frame_x, - unsigned int pixel_frame_y, unsigned int max_row, unsigned int max_col, - const Animator::Data & data); + Animator(game_object_id_t id, Sprite & spritesheet, const ivec2 & single_frame_size, + const uvec2 & max_cell_size, const Animator::Data & data); ~Animator(); // dbg_trace public: - //! The maximum number of columns in the sprite sheet. - const unsigned int max_columns; - //! The maximum number of rows in the sprite sheet. - const unsigned int max_rows; + //! The maximum number of rows and columns size + const uvec2 max_cell_size; + Animator::Data data; private: |