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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
commit01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch)
tree5667369a85bd06b683c67de42bf0311c2647912b /src/crepe/ComponentManager.cpp
parent6e13510f3c6d4155707f748d237bb1fa05243450 (diff)
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/crepe/ComponentManager.cpp')
-rw-r--r--src/crepe/ComponentManager.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 85149c8..7af0380 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -1,13 +1,10 @@
-#include "util/log.h"
+#include "api/GameObject.h"
+#include "util/Log.h"
#include "ComponentManager.h"
using namespace crepe;
-
-ComponentManager & ComponentManager::get_instance() {
- static ComponentManager instance;
- return instance;
-}
+using namespace std;
void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
// Loop through all the types (in the unordered_map<>)
@@ -26,5 +23,13 @@ void ComponentManager::delete_all_components() {
}
ComponentManager::ComponentManager() { dbg_trace(); }
-
ComponentManager::~ComponentManager() { dbg_trace(); }
+
+GameObject ComponentManager::new_object(const string & name, const string & tag,
+ const Vector2 & position,
+ double rotation, double scale) {
+ GameObject object{*this, this->next_id, name, tag,
+ position, rotation, scale};
+ this->next_id++;
+ return object;
+}