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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
commit | 06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch) | |
tree | e3570bea52b87b6919550ee81d17927ccbc11cc5 /mwe/resource-manager/resource_converter.h | |
parent | 128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff) | |
parent | 6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff) |
merge `origin/master` into `master`
Diffstat (limited to 'mwe/resource-manager/resource_converter.h')
-rw-r--r-- | mwe/resource-manager/resource_converter.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h new file mode 100644 index 0000000..39493c1 --- /dev/null +++ b/mwe/resource-manager/resource_converter.h @@ -0,0 +1,20 @@ +#pragma once + +#include "Image_asset.h" +#include "map_asset.h" +#include "tiledMap.h" + +#include <SDL_surface.h> + +class ResourceConverter { + +public: + ResourceConverter(); + ~ResourceConverter(); + + SDL_Surface * FromStringToImage(const Texture &); + TiledMap FromStringToMap(const Map &); + + //TODO: + //convertrs a string map into a real map: +}; |