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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
commit8e3367b186e60eb1e33bf58a066823cb00a7566e (patch)
treec4038a31993767276efec5fa1b1a37dff3b79465 /mwe/resource-manager/map_layer.h
parentb7df77d6cc26cb9ee46891d7108f01734b3104dd (diff)
parent35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff)
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'mwe/resource-manager/map_layer.h')
-rw-r--r--mwe/resource-manager/map_layer.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/mwe/resource-manager/map_layer.h b/mwe/resource-manager/map_layer.h
new file mode 100644
index 0000000..fb656ed
--- /dev/null
+++ b/mwe/resource-manager/map_layer.h
@@ -0,0 +1,23 @@
+#pragma once
+
+#include "TextureMap.h"
+#include <SDL_render.h>
+#include <tmxlite/Map.hpp>
+
+class MapLayer final {
+
+public:
+ explicit MapLayer();
+ ~MapLayer();
+
+ bool create(const tmx::Map &, std::uint32_t index,
+ const std::vector<TextureMap *> & textures);
+ void draw(SDL_Renderer *) const;
+
+private:
+ struct subset final {
+ std::vector<SDL_Vertex> vertexData;
+ SDL_Texture * texture = nullptr;
+ };
+ std::vector<subset> m_subsets;
+};