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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
commit | 8e3367b186e60eb1e33bf58a066823cb00a7566e (patch) | |
tree | c4038a31993767276efec5fa1b1a37dff3b79465 /mwe/resource-manager/map_layer.h | |
parent | b7df77d6cc26cb9ee46891d7108f01734b3104dd (diff) | |
parent | 35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff) |
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'mwe/resource-manager/map_layer.h')
-rw-r--r-- | mwe/resource-manager/map_layer.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/mwe/resource-manager/map_layer.h b/mwe/resource-manager/map_layer.h new file mode 100644 index 0000000..fb656ed --- /dev/null +++ b/mwe/resource-manager/map_layer.h @@ -0,0 +1,23 @@ +#pragma once + +#include "TextureMap.h" +#include <SDL_render.h> +#include <tmxlite/Map.hpp> + +class MapLayer final { + +public: + explicit MapLayer(); + ~MapLayer(); + + bool create(const tmx::Map &, std::uint32_t index, + const std::vector<TextureMap *> & textures); + void draw(SDL_Renderer *) const; + +private: + struct subset final { + std::vector<SDL_Vertex> vertexData; + SDL_Texture * texture = nullptr; + }; + std::vector<subset> m_subsets; +}; |