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authorJAROWMR <jarorutjes07@gmail.com>2025-01-03 19:39:23 +0100
committerJAROWMR <jarorutjes07@gmail.com>2025-01-03 19:39:23 +0100
commit4f687de3530fac052f30dac7b8c59dae103bcf81 (patch)
treeaf02b332b6a6efced3357834cc2f30fbfe7b223b /mwe/gameloop/src/window.cpp
parentd65e0ff31a75230fd1c18eaeab9cb25ab2b9c82a (diff)
parent61148c757a1f742ff09e40e5347e74e638c7371c (diff)
merge
Diffstat (limited to 'mwe/gameloop/src/window.cpp')
-rw-r--r--mwe/gameloop/src/window.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/mwe/gameloop/src/window.cpp b/mwe/gameloop/src/window.cpp
index 8f802e1..df17773 100644
--- a/mwe/gameloop/src/window.cpp
+++ b/mwe/gameloop/src/window.cpp
@@ -36,8 +36,10 @@ bool WindowManager::initWindow() {
fprintf(stderr, "Error inititalising SDL.\n");
return false;
}
- window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
- SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
+ window = SDL_CreateWindow(
+ "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
+ SCREEN_HEIGHT, SDL_WINDOW_SHOWN
+ );
if (!window) {
fprintf(stderr, "Error creating SDL Window. \n");
return false;