diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:56:19 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:56:19 +0200 |
commit | e7377daf2fe3b759fbbf7e57f88c412c3b1cf011 (patch) | |
tree | d4b3af9e752b0e42116b992d27654bac5c5710ad /mwe/gameloop/include | |
parent | 58465175e761a908752542255fe584ce3aa1d163 (diff) |
`make format`
Diffstat (limited to 'mwe/gameloop/include')
-rw-r--r-- | mwe/gameloop/include/eventManager.h | 4 | ||||
-rw-r--r-- | mwe/gameloop/include/loopManager.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/mwe/gameloop/include/eventManager.h b/mwe/gameloop/include/eventManager.h index ba1ca32..a1b9f92 100644 --- a/mwe/gameloop/include/eventManager.h +++ b/mwe/gameloop/include/eventManager.h @@ -1,5 +1,5 @@ #pragma once class EventManager { - public: - EventManager(); +public: + EventManager(); }; diff --git a/mwe/gameloop/include/loopManager.h b/mwe/gameloop/include/loopManager.h index dcbfedc..1befb69 100644 --- a/mwe/gameloop/include/loopManager.h +++ b/mwe/gameloop/include/loopManager.h @@ -1,8 +1,8 @@ #pragma once +#include "event.h" #include "gameObject.h" #include "window.h" #include <SDL2/SDL.h> -#include "event.h" class LoopManager { public: LoopManager(); |