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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
commit | e36ea050972fcaaf3d85d672755bad4ebb2dcd80 (patch) | |
tree | 5145e0b66650eea1df301106b7d197a586be65f3 /mwe/events/src/main.cpp | |
parent | 333b07775be1ef20fdb5909672c1e4dcabec1b40 (diff) | |
parent | b770475741b7c33d57331f3139c55a3f237ad274 (diff) |
merge `master` into `loek/savemgr`loek/savemgr
Diffstat (limited to 'mwe/events/src/main.cpp')
-rw-r--r-- | mwe/events/src/main.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp index f7e0766..d49cf74 100644 --- a/mwe/events/src/main.cpp +++ b/mwe/events/src/main.cpp @@ -1,6 +1,10 @@ #include "customTypes.h" #include "event.h" +#include "iKeyListener.h" +#include "iMouseListener.h" +#include "keyListenerTest.h" #include "loopManager.h" +#include "mouseListenerTest.h" #include <SDL2/SDL.h> #include <iostream> #include <memory> @@ -44,10 +48,9 @@ void testCollisionEvent() { } int main(int argc, char * args[]) { LoopManager gameLoop; - // Create an event handler for KeyPressedEvent - // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) { - // onKeyPressed(e); - // }; + int testListenerId = 0; + KeyListenerTest keyListener(testListenerId); + MouseListenerTest mouseListener(testListenerId); // custom event class poc subscribe<PlayerDamagedEvent>(onPlayerDamaged); triggerEvent(PlayerDamagedEvent(50, 1)); |