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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:13:28 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:13:28 +0200 |
commit | 51c8a51b53a850265955a3e4bc45b40ad3f8c477 (patch) | |
tree | c52258a911e52d0a5469942e0a11e373e92af0a9 /mwe/events/include/timer.h | |
parent | 94d591b69c45470480db477bc4000ef35019e18b (diff) |
custom commit poc working
Diffstat (limited to 'mwe/events/include/timer.h')
-rw-r--r-- | mwe/events/include/timer.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/mwe/events/include/timer.h b/mwe/events/include/timer.h new file mode 100644 index 0000000..22383b2 --- /dev/null +++ b/mwe/events/include/timer.h @@ -0,0 +1,31 @@ +#pragma once + +#include <SDL2/SDL.h> + +class LoopTimer { +public: + static LoopTimer & getInstance(); + void start(); + void update(); + double getDeltaTime() const; + int getCurrentTime() const; + void advanceFixedUpdate(); + double getFixedDeltaTime() const; + void setFPS(int FPS); + int getFPS() const; + void enforceFrameRate(); + double getLag() const; + +private: + LoopTimer(); + int FPS = 50; + double gameScale = 1; + double maximumDeltaTime = 0.25; + double deltaTime; + double frameTargetTime = FPS / 1000; + double fixedDeltaTime = 0.01; + double elapsedTime; + double elapsedFixedTime; + double time; + uint64_t lastFrameTime; +}; |