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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:15:58 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:15:58 +0200 |
commit | b5e83d076f356c6d01b7bbc1f033db4850356c0d (patch) | |
tree | c4b11f86c6ab1685e46fab9d674377a39e612fd7 /mwe/ecs-memory-efficient/src/GameObjectMax.cpp | |
parent | 51c8a51b53a850265955a3e4bc45b40ad3f8c477 (diff) | |
parent | 04a040e28ade412ea5b1767bf77eed3956121973 (diff) |
pull origin master
Diffstat (limited to 'mwe/ecs-memory-efficient/src/GameObjectMax.cpp')
-rw-r--r-- | mwe/ecs-memory-efficient/src/GameObjectMax.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp new file mode 100644 index 0000000..b0c5af7 --- /dev/null +++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp @@ -0,0 +1,7 @@ +#include "GameObjectMax.h" + +#include "ComponentManager.h" + +GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, + int layer) + : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {} |