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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-23 21:15:58 +0200
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-23 21:15:58 +0200
commitb5e83d076f356c6d01b7bbc1f033db4850356c0d (patch)
treec4b11f86c6ab1685e46fab9d674377a39e612fd7 /mwe/ecs-memory-efficient/src/GameObjectMax.cpp
parent51c8a51b53a850265955a3e4bc45b40ad3f8c477 (diff)
parent04a040e28ade412ea5b1767bf77eed3956121973 (diff)
pull origin master
Diffstat (limited to 'mwe/ecs-memory-efficient/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-memory-efficient/src/GameObjectMax.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
new file mode 100644
index 0000000..b0c5af7
--- /dev/null
+++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
@@ -0,0 +1,7 @@
+#include "GameObjectMax.h"
+
+#include "ComponentManager.h"
+
+GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
+ int layer)
+ : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}