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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
commit | e8cd950b8ebd152d76d588d4fedc7f4c239b0835 (patch) | |
tree | 7919d13a79d52f1365bc19bf1b435a6264ee5512 /mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | |
parent | 5bee4515c1089ce3499bc3b74780db94f0c02306 (diff) | |
parent | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff) |
merge `master` into `loek/cleanup`
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp index be3ffa2..909b4be 100644 --- a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp @@ -2,18 +2,15 @@ template <typename... Args> void GameObject::addSpriteComponent(Args &&... args) { - ComponentManager::GetInstance().addSpriteComponent( - std::forward<Args>(args)...); + ComponentManager::GetInstance().addSpriteComponent(std::forward<Args>(args)...); } template <typename... Args> void GameObject::addRigidbodyComponent(Args &&... args) { - ComponentManager::GetInstance().addRigidbodyComponent( - std::forward<Args>(args)...); + ComponentManager::GetInstance().addRigidbodyComponent(std::forward<Args>(args)...); } template <typename... Args> void GameObject::addColiderComponent(Args &&... args) { - ComponentManager::GetInstance().addColiderComponent( - std::forward<Args>(args)...); + ComponentManager::GetInstance().addColiderComponent(std::forward<Args>(args)...); } |