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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:12:27 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:12:27 +0200
commita50a3153be5214234db24a79ab4b706b37e132a0 (patch)
tree5302111f0dcb1e119141b5db706275768cc1849c /mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
parente0fab8139a4dd8a33e54cb7fdea85d2bd3feaeb9 (diff)
`make format`
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.hpp')
-rw-r--r--mwe/ecs-memory-efficient/inc/GameObjectMax.hpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
index aac9811..be3ffa2 100644
--- a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
+++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
@@ -1,16 +1,19 @@
#include "ComponentManager.h"
template <typename... Args>
-void GameObject::addSpriteComponent(Args&&... args) {
- ComponentManager::GetInstance().addSpriteComponent(std::forward<Args>(args)...);
+void GameObject::addSpriteComponent(Args &&... args) {
+ ComponentManager::GetInstance().addSpriteComponent(
+ std::forward<Args>(args)...);
}
template <typename... Args>
-void GameObject::addRigidbodyComponent(Args&&... args) {
- ComponentManager::GetInstance().addRigidbodyComponent(std::forward<Args>(args)...);
+void GameObject::addRigidbodyComponent(Args &&... args) {
+ ComponentManager::GetInstance().addRigidbodyComponent(
+ std::forward<Args>(args)...);
}
template <typename... Args>
-void GameObject::addColiderComponent(Args&&... args) {
- ComponentManager::GetInstance().addColiderComponent(std::forward<Args>(args)...);
+void GameObject::addColiderComponent(Args &&... args) {
+ ComponentManager::GetInstance().addColiderComponent(
+ std::forward<Args>(args)...);
}