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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
commit | c39adf3040c3f2f7cfcab5ce5b7e39b815e8131d (patch) | |
tree | 3dc49555635077ef8e59270b886866f4a2dce24c /mwe/ecs-memory-efficient/inc/GameObjectMax.h | |
parent | 03b25facdf35117eb9f56c7a2edbec5b34b90203 (diff) |
Setup ecs-memory-efficient
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/GameObjectMax.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.h b/mwe/ecs-memory-efficient/inc/GameObjectMax.h new file mode 100644 index 0000000..f0bcec9 --- /dev/null +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.h @@ -0,0 +1,20 @@ +#pragma once + +#include <cstdint> +#include <string> + +class GameObject { +public: + GameObject(std::uint32_t id, std::string name, std::string tag, int layer); + + template <typename T, typename... Args> + void AddComponent(Args&&... args); + + std::uint32_t mId; + std::string mName; + std::string mTag; + bool mActive; + int mLayer; +}; + +#include "GameObjectMax.hpp" |