From c39adf3040c3f2f7cfcab5ce5b7e39b815e8131d Mon Sep 17 00:00:00 2001 From: Max-001 <80035972+Max-001@users.noreply.github.com> Date: Sat, 5 Oct 2024 11:05:59 +0200 Subject: Setup ecs-memory-efficient --- mwe/ecs-memory-efficient/inc/GameObjectMax.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 mwe/ecs-memory-efficient/inc/GameObjectMax.h (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h') diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.h b/mwe/ecs-memory-efficient/inc/GameObjectMax.h new file mode 100644 index 0000000..f0bcec9 --- /dev/null +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.h @@ -0,0 +1,20 @@ +#pragma once + +#include +#include + +class GameObject { +public: + GameObject(std::uint32_t id, std::string name, std::string tag, int layer); + + template + void AddComponent(Args&&... args); + + std::uint32_t mId; + std::string mName; + std::string mTag; + bool mActive; + int mLayer; +}; + +#include "GameObjectMax.hpp" -- cgit v1.2.3