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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-18 14:56:05 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-18 14:56:05 +0200 |
commit | 0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch) | |
tree | 7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-memory-efficient/CMakeLists.txt | |
parent | a2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff) | |
parent | 77555730e3ddb811b9ce8470659663e3f1573de2 (diff) |
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-memory-efficient/CMakeLists.txt')
-rw-r--r-- | mwe/ecs-memory-efficient/CMakeLists.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/CMakeLists.txt b/mwe/ecs-memory-efficient/CMakeLists.txt new file mode 100644 index 0000000..d072907 --- /dev/null +++ b/mwe/ecs-memory-efficient/CMakeLists.txt @@ -0,0 +1,17 @@ +cmake_minimum_required(VERSION 3.5) +project(ecs-memory-efficient) + +# Set the C++ standard (optional, but good practice) +set(CMAKE_CXX_STANDARD 17) +set(CMAKE_CXX_STANDARD_REQUIRED True) + +# Use the debug mode (otherwise breakpoints are not compiled) +set(CMAKE_BUILD_TYPE Debug) + +add_executable(ecs-memory-efficient + src/main.cpp + src/ComponentManager.cpp + src/Components.cpp + src/GameObjectMax.cpp +) +target_include_directories(ecs-memory-efficient PRIVATE "${CMAKE_SOURCE_DIR}/inc") |