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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-18 14:56:05 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-18 14:56:05 +0200 |
commit | 0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch) | |
tree | 7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-homemade/inc/GameObjectMax.hpp | |
parent | a2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff) | |
parent | 77555730e3ddb811b9ce8470659663e3f1573de2 (diff) |
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp index 91d51ea..2f433bb 100644 --- a/mwe/ecs-homemade/inc/GameObjectMax.hpp +++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp @@ -1,7 +1,7 @@ #include "ComponentManager.h" template <typename T, typename... Args> -void GameObject::AddComponent(Args &&... args) { - ComponentManager::GetInstance().AddComponent<T>( +T & GameObject::AddComponent(Args &&... args) { + return ComponentManager::GetInstance().AddComponent<T>( mId, std::forward<Args>(args)...); } |