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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
commit0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch)
tree7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-homemade/inc/GameObjectMax.hpp
parenta2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r--mwe/ecs-homemade/inc/GameObjectMax.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp
index 91d51ea..2f433bb 100644
--- a/mwe/ecs-homemade/inc/GameObjectMax.hpp
+++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp
@@ -1,7 +1,7 @@
#include "ComponentManager.h"
template <typename T, typename... Args>
-void GameObject::AddComponent(Args &&... args) {
- ComponentManager::GetInstance().AddComponent<T>(
+T & GameObject::AddComponent(Args &&... args) {
+ return ComponentManager::GetInstance().AddComponent<T>(
mId, std::forward<Args>(args)...);
}