diff options
| author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-16 10:16:24 +0200 | 
|---|---|---|
| committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-16 10:16:24 +0200 | 
| commit | 7eafe293868d5d3875d0bec147e22a266e4ec86c (patch) | |
| tree | 176d606ec019f1388d6865dc6b5ea8c6a2f7b648 /gameloop/include | |
| parent | 83568a442d494078a662276969a4ed9b789dc0c7 (diff) | |
trying out engine controlled game loops
Diffstat (limited to 'gameloop/include')
| -rw-r--r-- | gameloop/include/eventManager.h | 4 | ||||
| -rw-r--r-- | gameloop/include/loopManager.h | 18 | ||||
| -rw-r--r-- | gameloop/include/window.h | 22 | 
3 files changed, 44 insertions, 0 deletions
diff --git a/gameloop/include/eventManager.h b/gameloop/include/eventManager.h new file mode 100644 index 0000000..2aa0a68 --- /dev/null +++ b/gameloop/include/eventManager.h @@ -0,0 +1,4 @@ +class EventManager +{ + +}; diff --git a/gameloop/include/loopManager.h b/gameloop/include/loopManager.h new file mode 100644 index 0000000..03b07a9 --- /dev/null +++ b/gameloop/include/loopManager.h @@ -0,0 +1,18 @@ +#pragma once +#include <SDL2/SDL.h> +#include "window.h" +class LoopManager{ +	public: +		LoopManager(); +		void setup(); +		void loop(); +	private: +		 +		 +		void processInput(); +		void update(); +		void render(); +		bool gameRunning; +		WindowManager window; + +}; diff --git a/gameloop/include/window.h b/gameloop/include/window.h new file mode 100644 index 0000000..b4f2b78 --- /dev/null +++ b/gameloop/include/window.h @@ -0,0 +1,22 @@ +#pragma once +#include <SDL2/SDL.h> +class WindowManager{ +	public: +		WindowManager(); +		virtual ~WindowManager(); +		bool loadMedia(); +		void update(); +		bool init(); +		void close(); +		bool initWindow(); +		void destroyWindow(); +		SDL_Renderer* getRenderer(); +	private: +		//Loads media +		//Frees media and shuts down SDL +		 +		const int SCREEN_WIDTH = 800; +		const int SCREEN_HEIGHT = 600; +		SDL_Window* window = NULL; +		SDL_Renderer* renderer = NULL; +};  |