diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 12:53:10 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 12:53:10 +0100 |
commit | 2e65d249e04e1450a4c45a4fb5d48213a75cf3e0 (patch) | |
tree | 087433201cc4dd7727cf8aac5f7950b857e8e66f /game | |
parent | b5ed442444d7243935f7ba58c7d0e0ada743d230 (diff) | |
parent | c9c9702edc58ff8f40b13dc6b86b216421f79e9b (diff) |
Merge remote-tracking branch 'origin/master' into max/game2
Diffstat (limited to 'game')
-rw-r--r-- | game/CMakeLists.txt | 2 | ||||
-rw-r--r-- | game/Random.cpp | 28 | ||||
-rw-r--r-- | game/Random.h | 11 |
3 files changed, 40 insertions, 1 deletions
diff --git a/game/CMakeLists.txt b/game/CMakeLists.txt index 662a5e7..4e31f80 100644 --- a/game/CMakeLists.txt +++ b/game/CMakeLists.txt @@ -4,7 +4,6 @@ set(CMAKE_C_STANDARD 11) set(CMAKE_CXX_STANDARD 20) set(CMAKE_EXPORT_COMPILE_COMMANDS 1) set(CMAKE_BUILD_TYPE Debug) - project(game C CXX) add_subdirectory(../src crepe) @@ -51,6 +50,7 @@ add_executable(main hud/HudSubScene.cpp hud/HudScript.cpp hud/SpeedScript.cpp + Random.cpp ) target_link_libraries(main PUBLIC crepe) diff --git a/game/Random.cpp b/game/Random.cpp new file mode 100644 index 0000000..59be3c5 --- /dev/null +++ b/game/Random.cpp @@ -0,0 +1,28 @@ +#include <cstdlib> + +#include "Random.h" + +float Random::f(float upper, float lower) { + float range = upper - lower; + float x = ((float) rand() / (float) (RAND_MAX)) * range; + return x + lower; +} + +double Random::d(double upper, double lower) { + double range = upper - lower; + double x = ((double) rand() / (double) (RAND_MAX)) * range; + return x + lower; +} + +int Random::i(int upper, int lower) { + int range = upper - lower; + int x = rand() % range; + return x + lower; +} + +unsigned Random::u(unsigned upper, unsigned lower) { + unsigned range = upper - lower; + unsigned x = rand() % range; + return x + lower; +} + diff --git a/game/Random.h b/game/Random.h new file mode 100644 index 0000000..cf05e87 --- /dev/null +++ b/game/Random.h @@ -0,0 +1,11 @@ +#pragma once + +class Random { +public: + static float f(float upper = 1.0, float lower = 0.0); + static double d(double upper = 1.0, double lower = 0.0); + static int i(int upper, int lower = 0); + static unsigned u(unsigned upper, unsigned lower = 0); + +}; + |