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authorJAROWMR <jarorutjes07@gmail.com>2025-01-09 21:15:06 +0100
committerJAROWMR <jarorutjes07@gmail.com>2025-01-09 21:15:06 +0100
commit5863e43cdbf19738dabbd285e92622d740c72f71 (patch)
tree77e2af84b538498e5de2113d18dd3ee10c6139bc /game/scheduler/ObjectsScheduler.cpp
parentf6683fa71fa670cfbe6aa6233fafb869295da11a (diff)
parent8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff)
Merge branch 'master' of github.com:lonkaars/crepe into jaro/game
Diffstat (limited to 'game/scheduler/ObjectsScheduler.cpp')
-rw-r--r--game/scheduler/ObjectsScheduler.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/game/scheduler/ObjectsScheduler.cpp b/game/scheduler/ObjectsScheduler.cpp
index 60e3f47..3ce2018 100644
--- a/game/scheduler/ObjectsScheduler.cpp
+++ b/game/scheduler/ObjectsScheduler.cpp
@@ -23,6 +23,12 @@ void ObjectsScheduler::boss_fight_1() {
this->get_components_by_name<Rigidbody>("camera").front().get().data.linear_velocity.x = 0;
this->get_components_by_name<Rigidbody>("player").front().get().data.linear_velocity.x = 0;
this->trigger_event<BattleStartEvent>(BattleStartEvent {.num_enemies = 2});
+
+ RefVector<Rigidbody> rb_back_forest
+ = this->get_components_by_tag<Rigidbody>("forest_background");
+ for (Rigidbody & rb : rb_back_forest) {
+ rb.data.linear_velocity.x = 0;
+ }
}
bool ObjectsScheduler::boss_fight_1_event() {
@@ -30,6 +36,12 @@ bool ObjectsScheduler::boss_fight_1_event() {
= PLAYER_SPEED * 0.02;
this->get_components_by_name<Rigidbody>("player").front().get().data.linear_velocity.x
= PLAYER_SPEED * 0.02;
+
+ RefVector<Rigidbody> rb_back_forest
+ = this->get_components_by_tag<Rigidbody>("forest_background");
+ rb_back_forest.front().get().data.linear_velocity.x = 30;
+ rb_back_forest.back().get().data.linear_velocity.x = 40;
+
return false;
}