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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 16:17:39 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 16:17:39 +0100 |
commit | 023cab57bef8738e3243f3720f56821c111c807e (patch) | |
tree | f4020272a5677dc38e013820d3e7ff87d420b002 /game/prefab | |
parent | f1f6f08bf15e7ef1520810524a5e50a126629432 (diff) |
removed debug
Diffstat (limited to 'game/prefab')
-rw-r--r-- | game/prefab/ZapperPoolSubScene.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/game/prefab/ZapperPoolSubScene.cpp b/game/prefab/ZapperPoolSubScene.cpp index 8422b8c..a52aa75 100644 --- a/game/prefab/ZapperPoolSubScene.cpp +++ b/game/prefab/ZapperPoolSubScene.cpp @@ -9,7 +9,6 @@ using namespace std; ZapperPoolSubScene::ZapperPoolSubScene(Scene & scene) : controller {scene.new_object("controller")} { - Log::logf(Log::DEBUG, "Building zapper pool..."); vector<ZapperObject> pool; for (size_t i = 0; i < this->POOL_SIZE; i++) pool.emplace_back(scene.new_object("zapper", "zapper")); |