aboutsummaryrefslogtreecommitdiff
path: root/game/player/PlayerSubScene.cpp
diff options
context:
space:
mode:
authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 10:47:47 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 10:47:47 +0100
commit65cdd7966c276dd7b1ffec7bf0de243b9370eeb1 (patch)
tree938c6ed098f2141a6a5c2d56146325938ae868bd /game/player/PlayerSubScene.cpp
parent6112da75f973b1099fa95fcd9d3113c00302f5b4 (diff)
parentad5fb53986fcc3f3b3c5369574e0f8e95051f3d9 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r--game/player/PlayerSubScene.cpp52
1 files changed, 51 insertions, 1 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp
index 99a0fb4..be104b5 100644
--- a/game/player/PlayerSubScene.cpp
+++ b/game/player/PlayerSubScene.cpp
@@ -1,10 +1,14 @@
#include "PlayerSubScene.h"
+#include "PlayerAudioScript.h"
#include "PlayerEndScript.h"
#include "PlayerScript.h"
#include "../Config.h"
+#include "../coins/CoinScript.h"
+#include "api/Asset.h"
#include <crepe/api/Animator.h>
+#include <crepe/api/AudioSource.h>
#include <crepe/api/BoxCollider.h>
#include <crepe/api/CircleCollider.h>
#include <crepe/api/GameObject.h>
@@ -148,6 +152,52 @@ PlayerSubScene::PlayerSubScene(Scene & scn) {
= {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE,COLL_LAY_BULLET},
.collision_layer = COLL_LAY_PLAYER,
});
- player.add_component<BehaviorScript>().set_script<PlayerScript>().active = true;
+ player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false;
+ player.add_component<BehaviorScript>().set_script<CoinScript>();
player.add_component<BehaviorScript>().set_script<PlayerEndScript>().active = false;
+
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_zapper_lp.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_zapper_pop.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_fire.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_01.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_02.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_03.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_04.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_05.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_06.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_07.ogg")).volume
+ = 0.1;
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_08.ogg")).volume
+ = 0.1;
+
+ GameObject player_audio = scn.new_object("player_audio", "player_audio", vec2(0, 0));
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_1.ogg")).volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_1.ogg"))
+ .volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_2.ogg")).volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_2.ogg"))
+ .volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_3.ogg")).volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_3.ogg"))
+ .volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_4.ogg")).volume
+ = 3.0;
+ player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_4.ogg"))
+ .volume
+ = 3.0;
+
+ player_audio.add_component<BehaviorScript>().set_script<PlayerAudioScript>().active
+ = false;
}