aboutsummaryrefslogtreecommitdiff
path: root/game/player/PlayerAudioScript.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 15:01:02 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 15:01:02 +0100
commitf8ffac3b14d41e7d1e43ffe64750d910ed333b0d (patch)
tree1417b93d5e57df858f0cd4177e3c8b5ffbcc021b /game/player/PlayerAudioScript.cpp
parent5d798c30af7026099344a068e91e1684018b4386 (diff)
parentf31bd86ae5d7df21b788a273d4f2e530136ec184 (diff)
another merge + WIP
Diffstat (limited to 'game/player/PlayerAudioScript.cpp')
-rw-r--r--game/player/PlayerAudioScript.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/game/player/PlayerAudioScript.cpp b/game/player/PlayerAudioScript.cpp
new file mode 100644
index 0000000..6b5f630
--- /dev/null
+++ b/game/player/PlayerAudioScript.cpp
@@ -0,0 +1,62 @@
+#include "PlayerAudioScript.h"
+
+#include <crepe/api/Animator.h>
+#include <crepe/api/AudioSource.h>
+
+using namespace crepe;
+using namespace std;
+
+void PlayerAudioScript::fixed_update(crepe::duration_t dt) {
+ Animator & animator = this->get_components_by_name<Animator>("player").front();
+
+ if (animator.data.col == 0) {
+ if (animator.data.row != this->last_row) {
+ if (animator.data.row == 0) {
+ // right footstep
+ if (current_footstep == 0) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(0);
+ audio.play();
+ } else if (current_footstep == 1) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(2);
+ audio.play();
+ } else if (current_footstep == 2) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(4);
+ audio.play();
+ } else if (current_footstep == 3) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(6);
+ audio.play();
+ }
+ } else if (animator.data.row == 2) {
+ // left footstep
+ if (current_footstep == 0) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(1);
+ audio.play();
+ current_footstep = 1;
+ } else if (current_footstep == 1) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(3);
+ audio.play();
+ current_footstep = 2;
+ } else if (current_footstep == 2) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(5);
+ audio.play();
+ current_footstep = 3;
+ } else if (current_footstep == 3) {
+ AudioSource & audio
+ = this->get_components_by_name<AudioSource>("player_audio").at(7);
+ audio.play();
+ current_footstep = 0;
+ }
+ }
+ this->last_row = animator.data.row;
+ }
+ } else {
+ this->last_row = -1;
+ }
+}