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authorJAROWMR <jarorutjes07@gmail.com>2025-01-09 21:15:06 +0100
committerJAROWMR <jarorutjes07@gmail.com>2025-01-09 21:15:06 +0100
commit5863e43cdbf19738dabbd285e92622d740c72f71 (patch)
tree77e2af84b538498e5de2113d18dd3ee10c6139bc /game/missile/MissileSubScene.cpp
parentf6683fa71fa670cfbe6aa6233fafb869295da11a (diff)
parent8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff)
Merge branch 'master' of github.com:lonkaars/crepe into jaro/game
Diffstat (limited to 'game/missile/MissileSubScene.cpp')
-rw-r--r--game/missile/MissileSubScene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/missile/MissileSubScene.cpp b/game/missile/MissileSubScene.cpp
index 59d8221..6719c3d 100644
--- a/game/missile/MissileSubScene.cpp
+++ b/game/missile/MissileSubScene.cpp
@@ -29,9 +29,9 @@ void MissileSubScene::create(crepe::Scene & scn) {
missle.add_component<BehaviorScript>().set_script<MissileScript>().active = false;
auto & sound = missle.add_component<AudioSource>(missile_fire);
- sound.volume = 0.1;
+ sound.volume = 0.5;
auto & sound2 = missle.add_component<AudioSource>(explosion_sound);
- sound2.volume = 0.1;
+ sound2.volume = 3;
// sprites
auto & missle_sprite = missle.add_component<Sprite>(