diff options
author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-09 21:15:06 +0100 |
---|---|---|
committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-09 21:15:06 +0100 |
commit | 5863e43cdbf19738dabbd285e92622d740c72f71 (patch) | |
tree | 77e2af84b538498e5de2113d18dd3ee10c6139bc /game/missile/MissileSubScene.cpp | |
parent | f6683fa71fa670cfbe6aa6233fafb869295da11a (diff) | |
parent | 8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/game
Diffstat (limited to 'game/missile/MissileSubScene.cpp')
-rw-r--r-- | game/missile/MissileSubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/missile/MissileSubScene.cpp b/game/missile/MissileSubScene.cpp index 59d8221..6719c3d 100644 --- a/game/missile/MissileSubScene.cpp +++ b/game/missile/MissileSubScene.cpp @@ -29,9 +29,9 @@ void MissileSubScene::create(crepe::Scene & scn) { missle.add_component<BehaviorScript>().set_script<MissileScript>().active = false; auto & sound = missle.add_component<AudioSource>(missile_fire); - sound.volume = 0.1; + sound.volume = 0.5; auto & sound2 = missle.add_component<AudioSource>(explosion_sound); - sound2.volume = 0.1; + sound2.volume = 3; // sprites auto & missle_sprite = missle.add_component<Sprite>( |