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author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-10 14:47:17 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-10 14:47:17 +0100 |
commit | bcf9bd69f173ecee0104c84e4eadc990f17569c6 (patch) | |
tree | 712d36dec5257a5524269dde85345ceaf90504d1 /game/menus | |
parent | 433c840c14782d84b4b95265b3e6f7a1f67ade3b (diff) | |
parent | 798237b661e8e49284e78ffb1a16599cf6a46a6d (diff) |
Merge remote-tracking branch 'origin/master' into max/game2
Diffstat (limited to 'game/menus')
-rw-r--r-- | game/menus/mainmenu/MainMenuScene.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/menus/mainmenu/MainMenuScene.cpp b/game/menus/mainmenu/MainMenuScene.cpp index baeca39..c5d2030 100644 --- a/game/menus/mainmenu/MainMenuScene.cpp +++ b/game/menus/mainmenu/MainMenuScene.cpp @@ -2,6 +2,7 @@ #include "MainMenuScene.h" #include "CreditsSubScene.h" #include "MainMenuConfig.h" +#include "QuitScript.h" #include "TransitionStartSubScript.h" #include "../ButtonSubScene.h" @@ -33,6 +34,7 @@ void MainMenuScene::load_scene() { } ); camera_object.add_component<BehaviorScript>().set_script<TransitionStartSubScript>(); + camera_object.add_component<BehaviorScript>().set_script<QuitScript>(); //Button menu GameObject menu_button = this->new_object(MENU_BUTTON_NAME, MENU_BUTTON_NAME, MENU_OFFSET); |