diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 09:03:30 +0100 |
---|---|---|
committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 09:03:30 +0100 |
commit | 93aa94921e027e05d7cb9908305af225c64b1ff2 (patch) | |
tree | 8beacc3b049a7150aa2cb5af501b158d11158a9e /game/menus/shop | |
parent | 1a61140ab5be8ede0aa19644cd29fb6770261f91 (diff) |
Make format
Diffstat (limited to 'game/menus/shop')
-rw-r--r-- | game/menus/shop/ShopMenuScene.cpp | 59 |
1 files changed, 34 insertions, 25 deletions
diff --git a/game/menus/shop/ShopMenuScene.cpp b/game/menus/shop/ShopMenuScene.cpp index 6c88dc8..21e3f02 100644 --- a/game/menus/shop/ShopMenuScene.cpp +++ b/game/menus/shop/ShopMenuScene.cpp @@ -1,9 +1,9 @@ #include "ShopMenuScene.h" +#include "../BannerSubScene.h" #include "../ButtonSubScene.h" #include "../MenusConfig.h" -#include "../BannerSubScene.h" #include <crepe/api/Camera.h> #include <crepe/api/Sprite.h> @@ -11,36 +11,45 @@ using namespace crepe; using namespace std; -void ShopMenuScene::load_scene(){ +void ShopMenuScene::load_scene() { GameObject camera_object = this->new_object(CAMERA_NAME); - camera_object.add_component<Camera>(ivec2(990, 720), vec2(1100, 800), - Camera::Data{ - .bg_color = Color::RED, - }); + camera_object.add_component<Camera>( + ivec2(990, 720), vec2(1100, 800), + Camera::Data { + .bg_color = Color::RED, + } + ); BannerSubScene banner; - banner.create(*this,{ - .banner_title = "SHOP", - .banner_title_width = 200, - .banner_title_offset = {0,65}, - }); + banner.create( + *this, + { + .banner_title = "SHOP", + .banner_title_width = 200, + .banner_title_offset = {0, 65}, + } + ); GameObject menu_background = this->new_object("menu_background"); menu_background.add_component<Sprite>( Asset("asset/ui/background.png"), - Sprite::Data{ - .sorting_in_layer = STARTING_SORTING_IN_LAYER+0, - .size = {1100,860}, - .position_offset {0}, - }); - + Sprite::Data { + .sorting_in_layer = STARTING_SORTING_IN_LAYER + 0, + .size = {1100, 860}, + .position_offset {0}, + } + ); + ButtonSubScene button; - button.create(*this,ButtonSubScene::Data{ - .text = "BACK", - .text_width = 115, - .position = {-400,-350}, - .script_type = ButtonSubScene::ScriptSelect::MAINMENU, - .button_type = ButtonSubScene::ButtonSelect::BACK, - .scale = 0.8 - }); + button.create( + *this, + ButtonSubScene::Data { + .text = "BACK", + .text_width = 115, + .position = {-400, -350}, + .script_type = ButtonSubScene::ScriptSelect::MAINMENU, + .button_type = ButtonSubScene::ButtonSelect::BACK, + .scale = 0.8 + } + ); } string ShopMenuScene::get_name() const { return SHOP_SCENE; } |