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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 10:47:47 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 10:47:47 +0100 |
commit | 65cdd7966c276dd7b1ffec7bf0de243b9370eeb1 (patch) | |
tree | 938c6ed098f2141a6a5c2d56146325938ae868bd /game/menus/mainmenu/TransitionStartSubScript.cpp | |
parent | 6112da75f973b1099fa95fcd9d3113c00302f5b4 (diff) | |
parent | ad5fb53986fcc3f3b3c5369574e0f8e95051f3d9 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI
Diffstat (limited to 'game/menus/mainmenu/TransitionStartSubScript.cpp')
-rw-r--r-- | game/menus/mainmenu/TransitionStartSubScript.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/game/menus/mainmenu/TransitionStartSubScript.cpp b/game/menus/mainmenu/TransitionStartSubScript.cpp new file mode 100644 index 0000000..63723cf --- /dev/null +++ b/game/menus/mainmenu/TransitionStartSubScript.cpp @@ -0,0 +1,16 @@ +#include "TransitionStartSubScript.h" + +#include "../MenusConfig.h" + +using namespace crepe; +using namespace std; + +void TransitionStartSubScript::fixed_update(crepe::duration_t dt) { + if (this->get_key_state(Keycode::ENTER) && this->transition == false) + this->transition = true; +} + +const char * TransitionStartSubScript::get_scene_name() const { + // Provide the next scene defined in MainMenuConfig + return START_SCENE; +} |