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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 14:33:07 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 14:33:07 +0100
commit5d798c30af7026099344a068e91e1684018b4386 (patch)
tree923b54a2745c338478246b8707c6ce8361822fc7 /game/menus/mainmenu/ButtonTransitionPreviewScript.h
parent6d69c8ef6b663bd6716b441cc7d01164c7e33dfc (diff)
parent42cbef630ccaf3e841459d364edade1a3c72a525 (diff)
merge + more WIP
Diffstat (limited to 'game/menus/mainmenu/ButtonTransitionPreviewScript.h')
-rw-r--r--game/menus/mainmenu/ButtonTransitionPreviewScript.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ButtonTransitionPreviewScript.h b/game/menus/mainmenu/ButtonTransitionPreviewScript.h
new file mode 100644
index 0000000..5973dbf
--- /dev/null
+++ b/game/menus/mainmenu/ButtonTransitionPreviewScript.h
@@ -0,0 +1,12 @@
+#pragma once
+
+#include "ITransitionScript.h"
+
+#include "../IButtonScript.h"
+
+class ButtonTransitionPreviewScript : public ITransitionScript, public IButtonScript {
+public:
+ void init() override;
+ bool on_button_press(const crepe::ButtonPressEvent& e);
+ const char* get_scene_name() const override;
+};