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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 10:47:47 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 10:47:47 +0100
commit65cdd7966c276dd7b1ffec7bf0de243b9370eeb1 (patch)
tree938c6ed098f2141a6a5c2d56146325938ae868bd /game/menus/endgame/EndGameSubScene.cpp
parent6112da75f973b1099fa95fcd9d3113c00302f5b4 (diff)
parentad5fb53986fcc3f3b3c5369574e0f8e95051f3d9 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI
Diffstat (limited to 'game/menus/endgame/EndGameSubScene.cpp')
-rw-r--r--game/menus/endgame/EndGameSubScene.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/game/menus/endgame/EndGameSubScene.cpp b/game/menus/endgame/EndGameSubScene.cpp
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index 0000000..3ef0f9a
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+++ b/game/menus/endgame/EndGameSubScene.cpp
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+
+#include "EndGameSubScene.h"
+#include "EndGameSubScript.h"
+
+#include "../../Config.h"
+#include "../ButtonSubScene.h"
+#include "../FloatingWindowSubScene.h"
+
+#include <string>
+
+#include <crepe/api/BehaviorScript.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/Text.h>
+#include <crepe/types.h>
+
+using namespace crepe;
+using namespace std;
+
+void EndGameSubScene::create(Scene & scn) {
+
+ const std::string TAG = "end_game_tag";
+ GameObject script = scn.new_object("script");
+ script.add_component<BehaviorScript>().set_script<EndGameSubScript>(TAG);
+
+ // Window
+ FloatingWindowSubScene window;
+ window.create(
+ scn,
+ FloatingWindowSubScene::Data {
+ .group_tag = TAG,
+ .width = 500,
+ .offset = {0, -50},
+ .width_middle_offset = -2,
+ }
+ );
+
+ // Titel
+ const string TITEL_STRING = "GAME OVER";
+ GameObject titel = scn.new_object("titel", TAG);
+ crepe::vec2 size = {200, (200.0f / TITEL_STRING.size()) * 2};
+ titel.add_component<Text>(
+ size, FONT,
+ Text::Data {
+ .world_space = false,
+ .text_color = Color::WHITE,
+ },
+ vec2 {0, -207} + FONTOFFSET, TITEL_STRING
+ );
+
+ // Buttons
+ vec2 button_position = {190, 190};
+ ButtonSubScene button;
+ button.create(
+ scn,
+ ButtonSubScene::Data {
+ .text = "NEXT",
+ .text_width = 100,
+ .position = button_position,
+ .script_type = ButtonSubScene::ScriptSelect::NEXT,
+ .button_type = ButtonSubScene::ButtonSelect::NEXT,
+ .scale = 0.6,
+ .worldspace = false,
+ .tag = TAG,
+ .sorting_layer_offset = 20,
+ }
+ );
+
+ button.create(
+ scn,
+ ButtonSubScene::Data {
+ .text = "REPLAY",
+ .text_width = 150,
+ .position = {-button_position.x, button_position.y},
+ // .script_type = ButtonSubScene::ScriptSelect::MAINMENU,
+ .button_type = ButtonSubScene::ButtonSelect::BACK,
+ .scale = 0.6,
+ .worldspace = false,
+ .tag = TAG,
+ .sorting_layer_offset = 20,
+ }
+ );
+}