diff options
| author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 09:03:30 +0100 | 
|---|---|---|
| committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 09:03:30 +0100 | 
| commit | 93aa94921e027e05d7cb9908305af225c64b1ff2 (patch) | |
| tree | 8beacc3b049a7150aa2cb5af501b158d11158a9e /game/menus/ButtonNextMainMenuSubScript.cpp | |
| parent | 1a61140ab5be8ede0aa19644cd29fb6770261f91 (diff) | |
Make format
Diffstat (limited to 'game/menus/ButtonNextMainMenuSubScript.cpp')
| -rw-r--r-- | game/menus/ButtonNextMainMenuSubScript.cpp | 28 | 
1 files changed, 15 insertions, 13 deletions
| diff --git a/game/menus/ButtonNextMainMenuSubScript.cpp b/game/menus/ButtonNextMainMenuSubScript.cpp index d6e315e..e03a34a 100644 --- a/game/menus/ButtonNextMainMenuSubScript.cpp +++ b/game/menus/ButtonNextMainMenuSubScript.cpp @@ -12,29 +12,31 @@  using namespace crepe;  using namespace std; -void ButtonNextMainMenuSubScript::init(){ +void ButtonNextMainMenuSubScript::init() {  	IButtonScript::init(); -	this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); }); +	this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) { +		return this->on_button_press(e); +	});  } -bool ButtonNextMainMenuSubScript::on_button_press(const ButtonPressEvent& e){ -	RefVector<AudioSource> audios = this->get_components_by_name<AudioSource>("background_music"); -	 +bool ButtonNextMainMenuSubScript::on_button_press(const ButtonPressEvent & e) { +	RefVector<AudioSource> audios +		= this->get_components_by_name<AudioSource>("background_music"); +  	for (AudioSource & audio : audios) {  		audio.stop();  	}  	SaveManager & savemgr = this->get_save_manager(); -	ValueBroker<int> coins = savemgr.get<int>(TOTAL_COINS_RUN,0); -	ValueBroker<int> coins_game = savemgr.get<int>(TOTAL_COINS_GAME,0); -	savemgr.set(TOTAL_COINS_GAME, coins_game.get()+coins.get()); -	 -	ValueBroker<int> distance = savemgr.get<int>(DISTANCE_RUN,0); -	ValueBroker<int> distance_game = savemgr.get<int>(DISTANCE_GAME,0); -	if(distance.get() > distance_game.get()) savemgr.set(DISTANCE_GAME, distance.get()); +	ValueBroker<int> coins = savemgr.get<int>(TOTAL_COINS_RUN, 0); +	ValueBroker<int> coins_game = savemgr.get<int>(TOTAL_COINS_GAME, 0); +	savemgr.set(TOTAL_COINS_GAME, coins_game.get() + coins.get()); + +	ValueBroker<int> distance = savemgr.get<int>(DISTANCE_RUN, 0); +	ValueBroker<int> distance_game = savemgr.get<int>(DISTANCE_GAME, 0); +	if (distance.get() > distance_game.get()) savemgr.set(DISTANCE_GAME, distance.get());  	this->set_next_scene(MAINMENU_SCENE);  	return false;  } - |