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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-03 16:12:14 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-03 16:12:14 +0100 |
commit | f18635b6c73f753bd38343684134430a5ce9b22c (patch) | |
tree | e838c01914244c517b17d6359241a8cbf78ac6ae /game/mainmenu/ShopMenuScene.cpp | |
parent | b82c302e2eb5044ae966230a50aae9bdb698cf8c (diff) |
added coins random and menu banner update
Diffstat (limited to 'game/mainmenu/ShopMenuScene.cpp')
-rw-r--r-- | game/mainmenu/ShopMenuScene.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/game/mainmenu/ShopMenuScene.cpp b/game/mainmenu/ShopMenuScene.cpp index be2039f..d6ad870 100644 --- a/game/mainmenu/ShopMenuScene.cpp +++ b/game/mainmenu/ShopMenuScene.cpp @@ -16,7 +16,11 @@ void ShopMenuScene::load_scene(){ .bg_color = Color::RED, }); BannerSubScene banner; - banner.create(*this); + banner.create(*this,{ + .banner_title = "SHOP", + .banner_title_width = 200, + .banner_title_offset = {0,65}, + }); GameObject menu_background = this->new_object("menu_background"); menu_background.add_component<Sprite>( Asset("asset/ui/background.png"), |