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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-28 19:33:06 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-28 19:33:06 +0100 |
commit | fb096afbdf3d24f5b9f31626ddf8581033346f88 (patch) | |
tree | 1cb4e653322784fc28d87e0458c63d1e3d199f20 /game/mainmenu/MainMenuScene.cpp | |
parent | 26d66b7a73ac8d172d342be03bd75bd5bea221e1 (diff) |
coins with system pooling
Diffstat (limited to 'game/mainmenu/MainMenuScene.cpp')
-rw-r--r-- | game/mainmenu/MainMenuScene.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/game/mainmenu/MainMenuScene.cpp b/game/mainmenu/MainMenuScene.cpp index 472f190..80c945b 100644 --- a/game/mainmenu/MainMenuScene.cpp +++ b/game/mainmenu/MainMenuScene.cpp @@ -5,10 +5,8 @@ #include "api/BehaviorScript.h" #include "api/Camera.h" #include "../StartSubScene.h" -#include "../coins/CoinSubScene.h" #include "MainMenuConfig.h" #include "api/GameObject.h" -#include "api/Rigidbody.h" #include "api/Sprite.h" using namespace crepe; @@ -49,10 +47,6 @@ void MainMenuScene::load_scene(){ .position = pos, .script = ButtonSubScene::ScriptSelect::SHOP, }); - - CoinSubScene coin; - coin.create(*this); - coin.create(*this); //Start of map StartSubScene start; |