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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 12:38:24 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 12:38:24 +0100
commit9625b751757b8828b0edb0b7543c7cadfd25c119 (patch)
tree864d26cb57fe11887f4cd10923cd9a9d0b823af4 /game/enemy/EnemyBulletScript.cpp
parentdc5d46426b30303843e8746d514db6f55ce1495b (diff)
enemy sequence working
Diffstat (limited to 'game/enemy/EnemyBulletScript.cpp')
-rw-r--r--game/enemy/EnemyBulletScript.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/game/enemy/EnemyBulletScript.cpp b/game/enemy/EnemyBulletScript.cpp
index ba27b9d..55160ab 100644
--- a/game/enemy/EnemyBulletScript.cpp
+++ b/game/enemy/EnemyBulletScript.cpp
@@ -3,6 +3,8 @@
#include <crepe/api/Camera.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Metadata.h>
+
+#include "EnemyConfig.h"
using namespace crepe;
using namespace std;
void EnemyBulletScript::init(){
@@ -28,7 +30,7 @@ void EnemyBulletScript::despawn_bullet(){
Transform& transform = this->get_component<Transform>();
Rigidbody& bullet_body = this->get_component<Rigidbody>();
bullet_body.active = false;
- transform.position = {0,-750};
+ transform.position = ENEMY_BULLET_POOL_LOCATION;
}
bool EnemyBulletScript::on_collide(const CollisionEvent& e){