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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:52:06 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:52:06 +0100
commitfbd7c84e13381922bf327e20c1abc65337142445 (patch)
treef48bcf5527b9df45cdbc2ba4ab2dab4ab8ea921c /game/coins/CoinSubScene.cpp
parentd989c1c51bf4d4fbb301493e73bc77e1873143b2 (diff)
parent91366375a7b2a9be670e4842604512254a9c116e (diff)
Merge branch 'master' into niels/game
Diffstat (limited to 'game/coins/CoinSubScene.cpp')
-rw-r--r--game/coins/CoinSubScene.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp
index 2c9feb6..d154819 100644
--- a/game/coins/CoinSubScene.cpp
+++ b/game/coins/CoinSubScene.cpp
@@ -39,6 +39,26 @@ int CoinSubScene::create(Scene & scn, int coin_counter) {
.looping = true,
}
);
- coin.add_component<AudioSource>(Asset {"asset/sfx/coin_pickup_1.ogg"});
+ coin.add_component<AudioSource>(Asset {"asset/sfx/coin_pickup_1.ogg"}).volume = 3;
+
+ Sprite & pick_up = coin.add_component<Sprite>(
+ Asset {"asset/coin/coinCollect1_TVOS.png"},
+ Sprite::Data {
+ .sorting_in_layer = SORT_IN_LAY_COINS,
+ .order_in_layer = 1,
+ .size = size * 2,
+ }
+ );
+ pick_up.active = false;
+ coin.add_component<Animator>(
+ pick_up, ivec2 {64, 64}, uvec2 {5, 1},
+ Animator::Data {
+ .fps = 5,
+ .looping = false,
+ }
+ )
+ .active
+ = false;
+
return coin_counter;
}