aboutsummaryrefslogtreecommitdiff
path: root/game/background/StartSubScene.h
diff options
context:
space:
mode:
authorMax-001 <maxsmits21@kpnmail.nl>2024-12-21 11:19:52 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2024-12-21 11:19:52 +0100
commit999e1b928aa632e80521651f14013c267af604dc (patch)
treedbb30be31d332cbc53dcbb9ab498856c80162e8c /game/background/StartSubScene.h
parent0ba89eff9283d5f9f59fa763a19f4616f1c66d74 (diff)
Moved file to sub directory
Diffstat (limited to 'game/background/StartSubScene.h')
-rw-r--r--game/background/StartSubScene.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/background/StartSubScene.h b/game/background/StartSubScene.h
new file mode 100644
index 0000000..c83e3d5
--- /dev/null
+++ b/game/background/StartSubScene.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include <crepe/types.h>
+
+namespace crepe {
+class Scene;
+class GameObject;
+} // namespace crepe
+
+class StartSubScene {
+public:
+ float create(crepe::Scene & scn, float begin_x);
+
+private:
+ void add_lamp(crepe::GameObject & obj, crepe::vec2 offset, unsigned int fps = 10);
+ void add_table(crepe::GameObject & obj, crepe::vec2 offset);
+ void add_light(crepe::GameObject & obj, crepe::vec2 offset);
+ void add_jetpack_stand(crepe::GameObject & obj, crepe::vec2 offset);
+ void create_wall_fragments(crepe::Scene & scn, float begin_x);
+};