diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2024-12-21 11:52:48 +0100 |
---|---|---|
committer | Max-001 <maxsmits21@kpnmail.nl> | 2024-12-21 11:52:48 +0100 |
commit | e72dc913e7b35bcd2f6ba8107ea46e383afd25e1 (patch) | |
tree | af3a5303617e0b94e8163af0285b8834b2c6a860 /game/background/ForestSubScene.cpp | |
parent | 799a376aeecd9bdc712e89324cbe9153206839c9 (diff) |
Added more to Config.h
Diffstat (limited to 'game/background/ForestSubScene.cpp')
-rw-r--r-- | game/background/ForestSubScene.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/game/background/ForestSubScene.cpp b/game/background/ForestSubScene.cpp index f0848f2..7eac53a 100644 --- a/game/background/ForestSubScene.cpp +++ b/game/background/ForestSubScene.cpp @@ -26,7 +26,7 @@ float ForestSubScene::create(Scene & scn, float begin_x, std::string unique_bg_n begin.add_component<Sprite>(begin_asset, Sprite::Data{ .sorting_in_layer = SORT_IN_LAY_BACKGROUND, .order_in_layer = 0, - .size = vec2(0, 800), + .size = vec2(0, GAME_HEIGHT), }); begin_x += 800; @@ -38,7 +38,7 @@ float ForestSubScene::create(Scene & scn, float begin_x, std::string unique_bg_n Sprite::Data{ .sorting_in_layer = SORT_IN_LAY_BACKGROUND, .order_in_layer = 2, - .size = vec2(0, 800), + .size = vec2(0, GAME_HEIGHT), }); begin_x += 800; @@ -50,7 +50,7 @@ float ForestSubScene::create(Scene & scn, float begin_x, std::string unique_bg_n Sprite::Data{ .sorting_in_layer = SORT_IN_LAY_BACKGROUND, .order_in_layer = 3, - .size = vec2(0, 800), + .size = vec2(0, GAME_HEIGHT), }); begin_x += 800; @@ -61,7 +61,7 @@ float ForestSubScene::create(Scene & scn, float begin_x, std::string unique_bg_n end.add_component<Sprite>(end_asset, Sprite::Data{ .sorting_in_layer = SORT_IN_LAY_BACKGROUND, .order_in_layer = 1, - .size = vec2(0, 800), + .size = vec2(0, GAME_HEIGHT), }); begin_x += 600; |