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author | Jaro <59013720+JaroWMR@users.noreply.github.com> | 2025-01-08 14:40:13 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-08 14:40:13 +0100 |
commit | 91366375a7b2a9be670e4842604512254a9c116e (patch) | |
tree | 537c2cfa54f338734c91e74f6db078dddd578a96 /game/background/AquariumSubScene.h | |
parent | c9c9702edc58ff8f40b13dc6b86b216421f79e9b (diff) | |
parent | a24d1563931a19332ff2935f8d5998c997a4f94e (diff) |
Merge pull request #112 from lonkaars/max/game2
Max/game2
Diffstat (limited to 'game/background/AquariumSubScene.h')
-rw-r--r-- | game/background/AquariumSubScene.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/game/background/AquariumSubScene.h b/game/background/AquariumSubScene.h index 2a188bc..9dbb04e 100644 --- a/game/background/AquariumSubScene.h +++ b/game/background/AquariumSubScene.h @@ -1,8 +1,11 @@ #pragma once +#include <crepe/types.h> + namespace crepe { class Scene; -} +class GameObject; +} // namespace crepe class AquariumSubScene { public: @@ -10,4 +13,6 @@ public: private: void add_background(crepe::Scene & scn, float begin_x); + void + add_bubbles(crepe::GameObject & obj, crepe::vec2 offset, int order_in_layer, float scale); }; |